“Veil of the Witch” nominated…again?!
About two weeks ago, I heard that Lost Eidolons: Veil of the Witch (Ocean Drive’s turn-based tactical spin-off to its 2022 forebear, on which I served as Lead Writer and…
Screenwriter & Narrative Designer
About two weeks ago, I heard that Lost Eidolons: Veil of the Witch (Ocean Drive’s turn-based tactical spin-off to its 2022 forebear, on which I served as Lead Writer and…
A few years back, I decided I loved working with voice actors, and embarked on a project called Cloudbreaker in order to do more of that. Sometime soon, you’ll be…
In 2021, I joined Ocean Drive Studio working on Lost Eidolons, a turn-based tactics RPG pitched as “Fire Emblem meets Dragon Age”. We worked our butts off on that game,…
The Black List invited past lab writers to submit to their Substack “Why We Write” series, so I decided to talk about my brother and some recent life events.
Here are two facts I believe to be axiomatically true about striving to make great games within the studio system: The money wants to protect itself, and thus wants a…
Howdy! I’m Brandon. This is my old wordpress site, which I’ve maintained since about 2012 or so, when I briefly dabbled in self-publishing. I don’t write much here nowadays, so…
A pointless mundane update that I'm only adding because it's been three years since I updated my website and the place is starting to smell.
In this post, I discuss some of the design ideas that went into my latest game, "Pumpkin.jpg", and explore a particular sort of game I find interesting: those where large…
Want to learn how to use Twine to make a big pretty HTML5 game? Check this out.
My new game, “Pumpkin.jpg”, is OUT NOW and free to play on itch.io! It’s a short h̶o̶r̶r̶o̶r̶ ̶g̶a̶m̶e̶ TRAINING EXERCISE about the a̶c̶t̶i̶v̶e̶ ̶t̶i̶r̶e̶ ̶f̶i̶r̶e̶ EXCITING FUTURE of facial recognition…